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Temic Semiconductors Tech…al Library 1997 February
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Temic Semiconductors Technical Library - 1997 February.iso
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TEMIC2.DIR
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00026_Script_26
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1997-03-18
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4KB
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130 lines
on enterFrame
global land, myCursor
puppetSprite(13), TRUE
puppetSprite(34), TRUE
puppetSprite(6), TRUE
set the visible of sprite 13 to FALSE
set the visible of sprite 34 to FALSE
set the visible of sprite 6 to FALSE
puppetSprite(13), FALSE
puppetSprite(34), FALSE
puppetSprite(6), FALSE
puppetsprite 1, true
puppetsprite 2, true
puppetsprite 3, true
puppetsprite 4, true
puppetsprite 5, true
puppetsprite 7, true
puppetsprite 8, true
puppetsprite 9, true
puppetsprite 10, true
puppetsprite 11, true
puppetsprite 12, true
puppetsprite 14, true
puppetsprite 15, true
puppetsprite 16, true
puppetsprite 27, true
puppetsprite 28, true
puppetsprite 29, true
puppetsprite 30, true
puppetsprite 31, true
puppetsprite 35, true
puppetsprite 41, true
puppetsprite 42, true
puppetsprite 43, true
puppetsprite 44, true
puppetsprite 45, true
puppetsprite 46, true
puppetsprite 47, true
puppetsprite 48, true
set the visible of sprite 1 to false
set the visible of sprite 2 to true
set the visible of sprite 3 to true
set the visible of sprite 4 to true
set the visible of sprite 5 to true
set the visible of sprite 7 to true
set the visible of sprite 8 to true
set the visible of sprite 9 to true
set the visible of sprite 10 to true
set the visible of sprite 11 to true
set the visible of sprite 12 to true
set the visible of sprite 14 to true
set the visible of sprite 15 to true
set the visible of sprite 16 to true
set the visible of sprite 27 to true
set the visible of sprite 28 to true
set the visible of sprite 29 to true
set the visible of sprite 30 to true
set the visible of sprite 31 to true
set the visible of sprite 35 to true
set the visible of sprite 41 to true
set the visible of sprite 42 to true
set the visible of sprite 43 to true
set the visible of sprite 44 to true
set the visible of sprite 45 to true
set the visible of sprite 46 to true
set the visible of sprite 47 to true
set the visible of sprite 48 to true
puppetSprite 1, false
puppetSprite 2, false
puppetSprite 3, false
puppetSprite 4, false
puppetSprite 5, false
puppetSprite 7, false
puppetSprite 8, false
puppetSprite 9, false
puppetSprite 10, false
puppetSprite 11, false
puppetSprite 12, false
puppetSprite 14, false
puppetSprite 15, false
puppetSprite 16, false
puppetSprite 27, false
puppetSprite 28, false
puppetSprite 29, false
puppetSprite 30, false
puppetSprite 31, false
puppetSprite 35, false
puppetSprite 41, false
puppetSprite 42, false
puppetSprite 43, false
puppetSprite 44, false
puppetSprite 45, false
puppetSprite 46, false
puppetSprite 47, false
puppetSprite 48, false
set the forecolor of member "addresses" to 4
set the forecolor of member "addresser" to 4
set the forecolor of member "addressed" to 4
set the text of cast "address" to EMPTY
set the text of cast "countries" to EMPTY
set the text of cast "companies" to EMPTY
if rollover(22) then set the cursor of sprite 22 to myCursor
if rollover(23) then set the cursor of sprite 23 to myCursor
if rollover(25) then set the cursor of sprite 25 to myCursor
cursor -1
set the cursor of sprite 1 to myCursor
set the cursor of sprite 3 to myCursor
set the cursor of sprite 4 to myCursor
set the cursor of sprite 5 to myCursor
set the cursor of sprite 15 to myCursor
set the cursor of sprite 16 to myCursor
set the cursor of sprite 45 to myCursor
set the cursor of sprite 46 to myCursor
set the cursor of sprite 47 to myCursor
set the cursor of sprite 27 to myCursor
set the cursor of sprite 28 to myCursor
set the cursor of sprite 29 to myCursor
set the cursor of sprite 30 to myCursor
set the cursor of sprite 31 to myCursor
set the cursor of sprite 13 to myCursor
end